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Sign in. SimplyMaya Forums Welcome to the forum, feel free to ask questions here. Converting Maya file into an MP4 file. Would i be needing to export anything? Since that's all covered elsewhere, just check this link. Find More Posts by petersrin.
How to Render out a Movie - A video tutorial - in the newbie section - in a sticky thread. Find More Posts by Gen. Yes first you have to batch render your animation, then you have to import the images to create a mov file or another file if you need.
Thank you all for the reply, the video is really a great help. The problem i am facing while following the video is that when i am opening the Rendered files from Maya in VirtualDub, it is not automatically loading all the linked segments although the option to do this is checked! There is only one image and hence the time slider is deactivated. What is wrong and should i be doing? Last edited by fabeha; at AM.
I use HandBrake to convert videos. I use Wondershare Video Converter Ultimate to convert mov to mp4. It can convert any video to over formats at 30X faster speed without quality loss. Start the Maya application. Select "File" from the menu at the top and choose "Open. Enter the name for your animation and the location to save it to.
Click on the "Render" menu in the "Render Module.
Maya will render and save your QuickTime animation. Keep in mind that this may take a while, depending on the size, length and complexity of the animation as well as the power of the system on which you are rendering it.
Thread Tools. Mark Forums Read. Converting Maya file into an MP4 file hey, can anybody please help me by telling from the scratch how can i convert maya file. Find More Posts by fabeha. Find More Posts by JinMedium. Find More Posts by anzilone. Find More Posts by wilson Similar Threads.This tutorial covers the differences between Maya binary and Maya Ascii file formats, also, advantages and disadvantages of the two file formats. The Maya binary file extension is. This is probably the most used of the file formats because it's faster loading and faster saving, and in some cases it will create a smaller file.
The downside is, unlike Maya Ascii, you can't edit it outside Maya in a program such as wordpad. If you open a Maya binary file in wordpad, you'd get something like this. Wordpad is not capable of editing this type of file. To edit this type of file outside of Maya, you would need a hex editor.
The Maya Ascii file extension is. These files can be edited without need of a hex editor. If you were to open one of these files in wordpad, it would appear legible and editable. Bascially, an Ascii file is layed out in a straight-forward way. The "file info" lines let you change information such as the file version this can be handy and the supposed copy of Maya it was created with. If you roll down to "createNode transform -s -n "persp";", it doesn't take much to guess that this creates the transform node to the camera.StemCell- Converts 3ds Max & Maya Files!
Ascii files look very similar to Mel scripts, because it is. If you were to drop some of the file's code into the script editor, you could run that script and it would create the contents of the file. You can also edit pieces of the file. Let's use a simple example to show how this can be done. Step one - Download asciicube. Step two - Open the file in Maya, select the cube in the scene and open the attributes editor.
The name of the cube is pCube1. Notice the history node that creates the cube is named polyCube1. We're going to change this using wordpad, not Maya. Step three - Go to wordpad and open the asciicube. Step four - Roll down to createNode transform -n "pCube1"; Step five - Change the name to "Box1" so now the text looks like this: createNode transform -n "Box1"; Now save the file in wordpad and reopen the file in Maya.
Step five - Select the cube and look at its name. This error is telling us that the shape node no longer has a transform node parent, so Maya generated this parent transform node.
Create, open, or save a scene file
This is because the shape node lost it's connection with the transform node, which is the one we changed the name on. Step six - Now go back to wordpad. Step seven - Go back to that section. We need to change the line: createNode mesh -n "pCubeShape1" -p "pCube1"; It's parent node, pCube1 no longer exists, so we need to change it to its new name of Box1.
So now it should look like this: createNode mesh -n "pCubeShape1" -p "Box1"; Save the file and go back to Maya to reopen the file. Step eight - Now the cube is named Box1. But now let's say we want to change the shape node's name to BoxShape1.Now we know where to find our crash save files.
But chances are good that whatever caused that file to crash once, will make Maya crash again. What causes these problems, and how do we deal with them? Read on to learn how to fix Maya when it breaks.
Like all hugely complicated software programs, Maya has lots of problems! As I lay out each technique, I will explain the thinking behind it as well. This technique will deal with any problem specific to an object — not just disappearances. If your object is behaving strangely, follow these steps!
We start with our object. This guy is angry at Maya. Create an ordinary polygonal cube or any polygon object and move it off to the side, somewhere that you can see it. The order you choose the models in is important!
The cube must be selected first. Now our two meshes are one, with a new name like PolySurface Go to Face mode, and delete the faces of the cube! Your original mesh is the only thing left standing. Then we combine the objects. Then we get rid of the poly faces and delete our history. Hopefully Maya has forgotten the issue! The FBX file format is a pretty robust one.
It is the shared file format that lets us move objects and scenes from one Autodesk package to another. Used to be, getting something from Maya to Max was near impossible! This window will pop up. Then save it where ever. Our object should pop up, and hopefully our problems are fixed! Complex shaders or skin nodes will be left behind. We are going to reset Maya back to factory specs. It will be exactly like the first time we ever opened the package! Are you sure? There should be no instances of Maya running.
Select all the files in that folder — and delete them. Restart Maya. Any custom menus, shelves, marking menus, or hotkeys are gone! If you want to keep those, copy the appropriate files from that prefs folder before you delete. You can reinstate them afterwards.
And weird glitches it picked up should be gone.If you cannot open the MAYA file on your computer - there may be several reasons. The first and most important reason the most common is the lack of a suitable software that supports MAYA among those that are installed on your device. A very simple way to solve this problem is to find and download the appropriate application. The first part of the task has already been done — the software supporting the MAYA file can be found in the table.
Now just download and install the appropriate application. The inability to open and operate the MAYA file does not necessarily mean that you do not have an appropriate software installed on your computer. There may be other problems that also block our ability to operate the file. Below is a list of possible problems. If you are sure that all of these reasons do not exist in your case or have already been eliminatedthe MAYA file should operate with your programs without any problem.
If the problem with the MAYA file has not been solved, it may be due to the fact that in this case there is also another rare problem with the MAYA file.
In this case, the only you can do is to ask for assistance of a professional staff. If you want to associate a file with a new program e. MAYA you have two ways to do it. The first and the easiest one is to right-click on the selected MAYA file.
From the drop-down menu select "Choose default program"then click "Browse" and find the desired program. The whole operation must be confirmed by clicking OK. The second and more difficult to do is associate the MAYA file extension to the corresponding software in the Windows Registry. Many files contain only simple text data. It is possible that while opening unknown files e. MAYA with a simple text editor like Windows Notepad will allow us to see some of the data encoded in the file.
This method allows you to preview the contents of many files, but probably not in such a structure as a program dedicated to support them. Home page. File type Developer Ads. Program s that can open the. MAYA file advertisement. Possible problems with the MAYA format files The inability to open and operate the MAYA file does not necessarily mean that you do not have an appropriate software installed on your computer.
The computer does not have enough hardware resources to cope with the opening of the MAYA file. Drivers of equipment used by the computer to open a MAYA file are out of date. Similar extensions.Go to: Synopsis. Return value.
MEL examples. This command needs a single main flag that specifies the action to take. Some of the main flags also take optional secondary flags to modify that action. In each of these cases Maya goes through a number of steps to resolve the path and find the file on disk.
By default the 'file' command will return the resolved file name i. Full vs. With vs. The first time the file is loaded, no copy number is appended. Additional Details The file command usually expects a file name as its argument, if none is specified then the root scene is used. See the individual flag descriptions for details and limitations. Return value string The name of the specified file for most actions. When the returnNewNodes flag is used, an array of strings will be returned indicating the names of the nodes that were read.
In query mode, return type is based on queried flag. In Python the equivalent behavior is obtained by passing the name of the reference node as the flag's value. In MEL, if this flag appears after -query then it takes no argument and will cause the command to return the name of the reference node associated with the file given as the command's argument.
If the file is not a reference or for some reason does not have a reference node e. If the file is not part of the current scene then the command will fail with an error. In Python the equivalent behavior is obtained by passing True as the flag's value. In query mode, this flag can accept a value.Man Nature Office People Plants.
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Free max 3dm ma 3ds fbx flt obj X. Free max ma fbx obj oth.And if you export it as an FBX, you might lose a lot of important data, like lighting, materials, deformers, etc.
Getting Maya to work properly always feels like a wrestling match. That was great! But I guess it was too useful, so Autodesk immediately got rid of it.
MB files easily! But since that is no longer the case, what can we do? We need a. Save your new file as a. MA instead of the default. Once that file is saved, edit it with any text editor — Notepad, Wordpad, even Microsoft Word. It will look like this:. Then simply replace that number, with the version of Maya you want to open the file in.
Of course there are limits to this. When Maya encounters stuff like this, it usually just deletes the offending object.
Theoretically you could take it back to a version likebut who knows what would show up! However, regular shaders, lights, bones, keyframes, and the usual assortment of tools are pretty consistent from version to version. Those should all show up fine! But there is a trick to convert Maya files to open in old versions of Maya! Limitations Of course there are limits to this.
Converting works! Previous Post Where does Maya save crash files in Windows 10? Leave a Reply Cancel reply. Sorry, your blog cannot share posts by email.